There is a mistaken belief that the recipients of content in this category are the youngest Meanwhile statistics show that the gaming audience is mainly people aged and over are women They follow and review the latest premieres test gaming equipment and are regular participants of the largest gaming industry events in Poland and around the world Their materials are not only a source of entertainment but also reliable information about whats new in the world of gaming
The same for information technology especially everyday equipment phones Cell Phone Number List audio TVs and software eg in this category include reviews gameplay fragments often from live streams vlogs tests and unboxings An example of cooperation between a brand and a YouTuber PizzaPortal conducted a sales support campaign and gaming YouTubers PLKD and Kaluch handled communication to the gaming segment The effects of the campaign with
YouTubers amounted to over PLN turnover and thousand placed orders Hobbiesniche topics There is a community around hobby channels that is interested in a given topic Niche creators effectively build a positive brand image online and their videos convert well because they precisely reach the target group Under one condition that the product is naturally related to the hobbyniche The main formats in this category are vlog doityourself guiderecipeinstruction.